An invisible water current that pushes compatible objects such as the player along a set path. The width and flow speed of the current can be adjusted.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg3 | Boolean | SMG2 | False | Unknown: | |
Obj_arg4 | Boolean | SMG2 | False | Unknown: | |
Point_arg0 | Float | SMG2 | False | Flow Speed: The factor used to scale the flow speed. Default is 100. | |
Point_arg1 | Float | SMG2 | False | Width Scale: The factor used to scale the current's width. Default is 12. |
Name | Games | Required? | Description |
---|---|---|---|
Rail | SMG2 | True | The path that lays out the current's shape. |
Name | Games | Description |
---|---|---|
DemoSimpleCast | SMG2 | This object will not pause its movement during cutscenes, NPC conversations, etc. |