Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: WorldMapSky

A decorative background object that loads a different model depending on the World the player has currently selected. It follows the camera's position, so it's not possible for the player to reach the end of the model, unlike atmosphere objects. Furthermore, the models uss a projection map matrix.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Mirror Reflection Type: Specifies whether to use a reflection model or not.

  • -1: Don't use reflection model
  • 0: Use reflection model

Switches

NameGamesRequired?Description
SW_APPEARBothFalse

The object will appear when this switch is activated.

SW_ABothFalse

Plays the "Change" animation if activated.

SW_AWAKESMG2False

The object will become visible and resume movement when this switch is activated.

Properties

NameGamesDescription
DemoSimpleCastBoth

This object will not pause its movement during cutscenes, NPC conversations, etc.