An egg that can be cracked open to reveal Yoshi, the player's rideable dinosaur pal.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Boolean | SMG2 | False | Nest Type: If set, only the nest will be shown at the start of the level. If another Yoshi returns to its egg, this nest will become availible to use as a respawn point for Yoshi. This setting will be ignored if SW_APPEAR is used. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | The object will appear when this switch is activated. |
SW_A | SMG2 | False | If set, the player will be unable to break open the egg until the switch is activated. |
SW_AWAKE | SMG2 | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
Camera | SMG2 | False | Used when the egg appears through SW_APPEAR. |
DemoCast | SMG2 | False | The object takes part in the cutscene. It can use a special cutscene functor action which displays the explanation text for Yoshi when triggered. |
MarioFaceShipNpcRegister | SMG2 | False | This object can be registered to a Starship Mario NPC appearance event. |