Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BakuBaku

A skull that moves around freely or on a set path. It "eats" away parts of objects that are compatible with ClipDrawArea. This enemy cannot be defeated at all.

Arguments

NameTypeGamesRequired?DescriptionValues
Path_arg0IntegerSMG2False

Speed: Sets the rate at which it moves on the path.

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    Appears when this switch is activated.

    SW_DEADSMG2False

    Registered but never triggered since this enemy cannot be defeated.

    SW_AWAKESMG2False

    Enables rendering and resumes updates when this switch is active.

    Setup

    NameGamesRequired?DescriptionValues
    RailSMG2False

    The optional path that it can move on.

      ClippingGroupSMG2False

      Objects in this group are always clipped together.

        Properties

        NameGamesDescription
        Player2TargetableSMG2

        Can be targeted and frozen by player 2.

        MoveLimitCollisionSMG2

        The collision binder also checks for MoveLimit collision.