Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BallBeamer

A variant of a Ring Beamer which periodically emits "spherical" rings that scale along with gravity. The rings will shock the player upon contact. It cannot be destroyed through normal means.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatSMG1False

Ring Speed: The rate at which the individual rings grow. Default is 12.

    Obj_arg1IntegerSMG1False

    Ring Duration: The lifetime of an individual ring before it disappears. Default is 530.

      Obj_arg2IntegerSMG1False

      Shadow Type: Specifies whether to use a special model for the shadow or not.

      • -1: Use normal shadow
      • 0: Use JumpBeamerBeamShadow

      Switches

      NameGamesRequired?Description
      SW_ASMG1False

      If used, it will only be able to emit rings while this switch is activated.

      SW_BSMG1False

      If used, this object will be killed once this switch gets activated.