Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BegomanLauncher

A black hole that periodically spawns more Topman enemies. It will only generate one enemy at a time, but it will ensure that the provided number of enemies will be spawned. Defeated enemies will respawn after a while. BegomanLauncher generates Spring Topmen, BegomanBabyLauncher generates Topmini and TogeBegomanLauncher generates Spike Topmen.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg2IntegerBothFalse

Activation Delay: The delay until the first spawn occurs.

    Obj_arg3IntegerBothFalse

    Number of Topman: Defines the number of Topman to be spawned. Default is 1.

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      Appears when this switch is activated.

      SW_BBothFalse

      If activated, the spawner will be deactivated. Also kills any Spring and Spike Topman in SMG2.