Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BellyDragon

A long dragon boss. It features six weak spots that have to be popped using the player's attacks. It always spawns a Power Star when defeated. If it's part of a cutscene, it also creates cutscene objects for KoopaJr and KoopaJrPod.

Switches

NameGamesRequired?DescriptionExclusives?
SW_APPEARSMG2False

Appears when this switch is activated. Cannot be used if registered to a cutscene.

    SW_DEADSMG2True

    Gets activated after being defeated.

      SW_ASMG2False

      Registered but never used.

      • BellyDragon

      Talking

      NameGamesRequired?DescriptionValues
      MessageSMG2True

      DemoOpeningKoopaJrBellyDragon is used during the intro cutscene with Bowser Jr.

        Setup

        NameGamesRequired?DescriptionValues
        AppearPowerStarSMG2True

        Spawned after defeating it.

          NamePosSMG2False

          Additional placements that can be freely placed.

          • プレイヤーデモ位置(ベリードラゴン戦): Player's position during the intro
          CameraSMG2False

          Used during the intro, midway cutscene and ending.

            DemoCastSMG2False

            Special cutscene used before the actual boss fight begins. The cutscene is expected to be called ベリードラゴンデモ(クッパJr登場).