Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BgmVolumeFadeArea

When the player enters this area, the music's volume will be changed. The volume resets if the player leaves the area again.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Fade Time: The music's fade time in frames. Default is 90.

    Obj_arg1FloatSMG2False

    Volume: The music's volume multiplied by 100.

      Switches

      NameGamesRequired?Description
      SW_APPEARSMG2False

      Appears when this switch is activated.

      SW_AWAKESMG2False

      Enables rendering and resumes updates when this switch is active.

      Setup

      NameGamesRequired?DescriptionValues
      BaseMtxFollowerSMG2False

      Can follow another BaseMtxFollowTarget object.