Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: CapsuleCage

A locked cage that can be opened by activating its SW_B switch. Lastly, it also supports an optional Bloom model.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg4IntegerSMG2False

Riddle SFX Type: Specifies what sound effect to play after the cage gets opened.

  • -1: No special sound effect
  • 1: Play sound effect
Obj_arg6BooleanSMG2False

Play Star Chance Music?: If set, it will play the STM_STAR_CHANCE_3 music once it gets opened.

    Obj_arg7BooleanSMG2False

    Use Alternate Model?: Tries to load the model CapsuleCageNoKeyHole if enabled. This model does not exist anymore, though.

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      Appears when this switch is activated.

      SW_DEADSMG2False

      Gets activated after the cage disappears.

      SW_BBothFalse

      If activated, the cage will be opened.

      SW_AWAKEBothFalse

      Enables rendering and resumes updates when this switch is active.

      Setup

      NameGamesRequired?DescriptionValues
      CameraBothFalse

      Used when the cage gets opened.

        DemoCastBothFalse

        Can take part in a cutscene.