Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: ClipArea

An invisible volume that hides parts of compatible objects, for example SimpleClipPartsObj, that are inside the volume. However, this effect requires an instance of FallOutFieldDraw (SMG1) or ClipDrawArea (SMG2) placed in the level in order to function properly.

Switches

NameGamesRequired?Description
SW_AWAKESMG2False

The object will become visible and resume movement when this switch is activated.