Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: CoinLinkGroup

Creates a set of Coins that will appear once this object's SW_APPEAR gets triggered. These Coins will only be collectable for the specified period of time or indefinitely (Obj_arg0). If the player collects all linked Coins in time, they will be rewarded with a 1-Up. The actual Coin objects need to be linked to this object; compatible objects are CircleCoinGroup and RailCoin.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg1IntegerSMG2False

Timer: Specifies the timer during which the Coins will be visible. Coins will appear indefinitely if set to -1. Default is -1.

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    Appears when this switch is activated.

    SW_DEADSMG2False

    Gets activated if not all Coins have been collected in time.

    SW_ASMG2False

    Gets activated after collecting all connected Coins.

    SW_BSMG2False

    Causes all Coins to disappear immediately once this switch gets activated.

    SW_AWAKESMG2False

    Enables rendering and resumes updates when this switch is active.

    Setup

    NameGamesRequired?DescriptionValues
    CameraSMG2False

    Used when the Coins appear.