Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: CollapsePlane

A framed platform that will shrink down and disappear after the player stepped on it. Lastly, it also supports an optional Bloom model.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Shrinking Time: Specifies how long it takes for the tile to disappear after being stepped on. Default is 140 frames.

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    Appears when this switch is activated.

    SW_DEADBothFalse

    Can be activated when the object is killed through a cutscene action.

    SW_AWAKEBothFalse

    Enables rendering and resumes updates when this switch is active.

    Setup

    NameGamesRequired?DescriptionValues
    DemoCastBothFalse

    Can take part in a cutscene.

      Properties

      NameGamesDescription
      Player2TargetableBoth

      Can be targeted and frozen by player 2.