An area that can kill the player and compatible objects when entered.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | Both | False | Death Type: Specifies what objects this area affects. Default is 0. |
|
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. |
| SW_A | Both | False | If used, the area takes effect only if this switch is activated. |
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |