Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: ElectricRail2Point

An electric barrier consisting of only two points that damages the player and compatible objects when touching the electricity or one of the points. Each point has a separate path to move on. The points are connected by the actual electric barrier. There has to be one RailObj instance for each of the two points which have to be linked to this object.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Movement Time: How long it takes for each point to reach the end of their path. Default is 60.

    RailObj_arg0BooleanSMG2False

    Doesn't Move?: If set, the point will not move on the path at all.

      Switches

      NameGamesRequired?Description
      SW_APPEARSMG2False

      Appears when this switch is activated.

      Setup

      NameGamesRequired?DescriptionValues
      ClippingGroupSMG2False

      Objects in this group are always clipped together.

        Properties

        NameGamesDescription
        Player2TargetableSMG2

        Can be targeted and frozen by player 2.