A point that periodically launches bullets that damage players and compatible objects upon contact.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | SMG1 | False | Launch Delay: The delay between shots. Default is 300. | |
| Obj_arg1 | Float | SMG1 | False | Movement Speed: How fast each bullet moves. Default is 30. |
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | SMG1 | False | Appears when this switch is activated. |
| SW_A | SMG1 | False | If used, it will only shoot bullets while this switch is activated. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| ClippingGroup | SMG1 | False | Objects in this group are always clipped together. |