Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Jugem

An enemy that rides a cloud. It moves to the path point that the player is closest to. It throws a Spiny when the player is nearby. The Spiny can be eaten and shot by Yoshi. If the Spiny has been killed, it will throw another one. It can be defeated using most of the player's attacks, and it can be eaten by Yoshi. However, it will respawn after a while. At least one Spiny should be linked to it, otherwise it won't throw any Spiny.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Respawn Delay: How long it takes for it to respawn after it dies. Default is 900.

    Point_arg0IntegerSMG2False

    Distancing Type: How it behaves when the player approaches it at this point.

    • -1: Revolve around point to keep distance
    • 1: Always stays at this path point

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    Appears when this switch is activated.

    Setup

    NameGamesRequired?DescriptionValues
    RailSMG2True

    The path that it moves on.

      Properties

      NameGamesDescription
      Player2TargetableSMG2

      Can be targeted, frozen and attacked by player 2.

      YoshiTargetableSMG2

      Can be targeted and eaten by Yoshi.