A collectable key that can activate a switch when collected. When it appears through any means, it will start a short appearance cutscene that will lock the game if it's not specified in the zone's CameraParam.bcam file.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Float | SMG2 | False | Shadow Length: Sets the shadow drop length. Default is 1000. |
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. |
| SW_A | Both | True | Gets activated after collecting it. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| Camera | Both | False | Used when the key appears. |