Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: KuriboChief

A large Goomba enemy that can only be defeated by stunning it with a Spin Attack and damaging it again with most of the player's attacks. It can also be defeated by an enemy's crush or shockwave attack. It wanders around randomly. Once the player gets close, it will chase after the player to damage them. It drops some Star Bits when damaged through other means.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg7IntegerBothFalse

Camera Register Index: Specifies the starting index of the vector register cameras.

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    Appears when this switch is activated.

    SW_DEADBothFalse

    Gets activated when it dies.

    SW_ABothFalse

    If used, it will spawn a Key that will activate this switch when collected.

    SW_AWAKESMG1False

    Enables rendering and resumes updates when this switch is active.

    Setup

    NameGamesRequired?DescriptionValues
    BaseMtxFollowTargetBothFalse

    Can be followed by another BaseMtxFollower object.

      Properties

      NameGamesDescription
      Player2TargetableBoth

      Can be targeted, frozen and attacked (SMG2 only) by player 2.

      MoveLimitCollisionBoth

      The collision binder also checks for MoveLimit collision.