A special area that projects compatible objects inside it onto a sphere around the zone's origin. The area's initial placement will be used for the calculations. Therefore, the switches are effectively useless.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | Both | False | Projection Radius: The radius of the sphere that the objects will get projected on. |
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. |
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |