Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: MeteorStrikeLauncher

A spawner for meteors that will crumble once they hit collision or the player. They damage the player upon contact. However, MeteorStrikeEnvironment does not interact with the player. If the object is called MeteorStrike, the meteors will only spawn if the spawner object is out of view. If the object is called MeteorCannon, the camera will shake once a meteor crumbles. For some reason, MeteorStrikeEnvironment crashes the game if a meteor hits collision.

Arguments

NameTypeGamesRequired?DescriptionValuesExclusives?
Obj_arg0IntegerBothFalse

Fall Speed: The rate at which the meteors fall. Default is 10.

      Obj_arg1IntegerBothTrue

      Spawn Delay: The spawn delay of the individual meteors in seconds. Needs to be a positive number.

          Obj_arg2BooleanBothFalse

          Allow Multiple Meteors?: If set, multiple meteors can move on the path at the same time.

            • MeteorStrike

            Switches

            NameGamesRequired?Description
            SW_APPEARBothTrue

            Appears when this switch is activated.

            Setup

            NameGamesRequired?DescriptionValues
            RailBothTrue

            The path that the meteors move on.