Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Penguin

A cute penguin NPC that can be talked to.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Behavior: How it behaves.

  • -1: Normal
  • 0: Sitting
  • 1: Underwater
  • 2: Swimming
  • 3: Jumping & diving
  • 4: Rides Koopa Shell
  • 5: Normal
  • 6: Running
Obj_arg7IntegerBothFalse

Color Frame: The color frame to be used.

  • -1: Blue
  • 1: Green
  • 2: Purple
  • 3: Red

Switches

NameGamesRequired?Description
SW_APPEARBothFalse

Appears when this switch is activated.

SW_ABothFalse

Activated or deactivated depending on the used event flow node.

SW_BBothFalse

Activated or deactivated depending on the used event flow node.

SW_AWAKEBothFalse

Enables rendering and resumes updates when this switch is active.

Talking

NameGamesRequired?DescriptionValues
MessageBothFalse

The text dialogue's label format is Penguin%03d, where %03d is the text message ID.

    Setup

    NameGamesRequired?DescriptionValues
    RailBothFalse

      DemoCastSMG2False

      Can take part in a cutscene.

        MarioFaceShipNpcRegisterSMG2False

        Can be registered to a Starship Mario object appearance event.

          Properties

          NameGamesDescription
          YoshiTargetableSMG2

          Can be targeted and licked by Yoshi.