Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: ProjectionMapSky

A decorative background model that is meant to be placed around entire galaxies. It follows the camera's position, so it's not possible for the player to reach the end of the model, unlike atmosphere objects. Furthermore, the model uses a projection map matrix.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Mirror Reflection Type: Specifies whether to use a reflection model or not.

  • -1: Don't use reflection model
  • 0: Use reflection model

Switches

NameGamesRequired?Description
SW_APPEARBothFalse

Appears when this switch is activated.

SW_ABothFalse

Plays the "Change" animation if activated.

SW_AWAKESMG2False

Enables rendering and resumes updates when this switch is active.

Properties

NameGamesDescription
DemoSimpleCastBoth

Continues movement during cutscenes, NPC conversations, etc.