Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: RaceRail

Lays out the rough layout of a race mini-game.

Arguments

NameTypeGamesRequired?DescriptionValues
Path_arg0IntegerSMG2False

Race ID: The race's internal ID. Default is 0.

  • 0: Sea Slide (SMG1) / Wild Glide (SMG2)
  • 1: Ghostly (SMG2) / Fleet Glide (SMG2)
  • 2: Boo's Boneyard (SMG1)
  • 3: Loopdeeloop (SMG1)
  • 4: Loopdeeswoop (SMG1)
Path_arg7FloatBothFalse

Goal Radius: The valid goal point range. Default is 650.

    Point_arg0BooleanSMG1False

    Requires Pass?: If set, this point needs to be passed by the player.

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      Appears when this switch is activated.

      Setup

      NameGamesRequired?DescriptionValues
      RailBothTrue

      Lays out the rough course of the race.

        NamePosSMG2True

        Additional placements that can be freely placed.

        • レース開始時マリオ位置: Player's position at the race's start
        CameraBothFalse

        Used when the race stars.