Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: RollingWaterCreator

Creates rolling water bubbles that trap the player upon contact. The bubbles can move on a set path or roll around with the help of gravity. Bubbles that don't move on a path will pop once they enter a RollingWaterBreakArea.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatSMG2False

Movement Speed: The rate at which the bubbles move on the path. Default is 15.

    Obj_arg1IntegerSMG2False

    Spawn Delay: Delay in seconds before another bubble appears. Default is 5.

      Obj_arg2IntegerSMG2False

      Bubble Duration: Life duration of a single bubble. Default is 10. Only works if no path is assigned.

        Switches

        NameGamesRequired?Description
        SW_APPEARSMG2False

        Appears when this switch is activated.

        SW_ASMG2False

        Gets activated when the player is inside a bubble. Gets deactivated when the player leaves a bubble again.

        Setup

        NameGamesRequired?DescriptionValues
        RailSMG2False

        The optional path that it can move on.

          Properties

          NameGamesDescription
          Player2TargetableSMG2

          Can be targeted, frozen and popped by player 2.