Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: SamboHead

A green flower enemy that hides in the ground and hops out if the player is nearby. It hops towards the player to damage them. It can be defeated by most of the player's attack. If the player is too far away, it will hide in the ground again.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanBothFalse

Doesn't Hide Again?: If set, it won't hide in the ground when the player is too far away from it.

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    Appears when this switch is activated.

    SW_DEADBothFalse

    Gets activated when it dies.

    SW_ABothFalse

    If used, it will only come out of the ground if this switch is activated.

    SW_AWAKESMG2False

    Enables rendering and resumes updates when this switch is active.

    Properties

    NameGamesDescription
    Player2TargetableBoth

    Can be targeted, frozen and defeated (SMG2 only) by player 2.