Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: SoundSyncSky

A decorative background model plays its Appear animation depending on the background music's beat. It follows the camera's position, so it's not possible for the player to reach the end of the model, unlike atmosphere objects.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Mirror Reflection Type: Specifies whether to use a reflection model or not.

  • -1: Don't use reflection model
  • 0: Use reflection model

Switches

NameGamesRequired?Description
SW_APPEARSMG2False

Appears when this switch is activated.

SW_ASMG2False

Plays the "Change" animation if activated.

SW_AWAKESMG2False

Enables rendering and resumes updates when this switch is active.

Properties

NameGamesDescription
DemoSimpleCastSMG2

Continues movement during cutscenes, NPC conversations, etc.