Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: StarPieceFlow

A group of Star Bits that move on a set path.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Movement Speed: The rate at which the Star Bits move on the path. Default is 10.

    Obj_arg1IntegerBothFalse

    Number of Star Bits: Amount of Star Bits to be distributed along the path. Default is 1.

      Obj_arg3IntegerBothFalse

      Color Frame: The color frame to be used.

      • -1: Random
      • 0: Purple
      • 1: Yellow
      • 2: Green
      • 3: Blue
      • 4: Red
      • 5: White
      Obj_arg4IntegerBothFalse

      Shadow Type: Specifies the shadow properties.

      • -1: Calculate shadow with gravity direction once
      • 0: Calculate shadow with gravity direction
      • 1: Use no shadow

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      Appears when this switch is activated.

      SW_DEADBothFalse

      Registered but never used.

      SW_ABothFalse

      If used, the Star Bits will only be collectable while this switch is activated.

      SW_BBothFalse

      Once activated, all Star Bits will fall.

      SW_AWAKEBothFalse

      Enables rendering and resumes updates when this switch is active.

      Setup

      NameGamesRequired?DescriptionValues
      RailBothTrue

      The path that the Star Bits will move on.

        ClippingGroupBothFalse

        Objects in this group are always clipped together.

          DemoCastBothFalse

          The object and the Star Bits take part in the cutscene.