Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: TicoBig

A large Luma NPC that can be talked to.

Switches

NameGamesRequired?Description
SW_APPEARSMG2False

Very buggy so it shouldn't be used. The object will appear when this switch is activated, but it will always have appeared even if the switch is deactivated. Deactivating the switch again will fix this, though.

SW_ASMG2False

Activated or deactivated depending on the used event flow node.

SW_BSMG2False

Activated or deactivated depending on the used event flow node.

SW_AWAKESMG2False

Enables rendering and resumes updates when this switch is active.

Talking

NameGamesRequired?DescriptionValues
MessageSMG2False

The text dialogue's label format is TicoBig%03d, where %03d is the text message ID.

    Setup

    NameGamesRequired?DescriptionValues
    MarioFaceShipNpcRegisterSMG2False

    Can be registered to a Starship Mario object appearance event.

      Properties

      NameGamesDescription
      SearchTurtleSMG2

      Red Koopa Shells and Gold Shells home in on this object.