Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Tsukidashikun

A large stone block obstacle that periodically moves back and forth on a path.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Movement Speed: The rate at which it moves on the path. Default is 10.

    Obj_arg1IntegerBothFalse

    Wait Time: The time in frames it waits before it moves again. Default is 120.

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      Appears when this switch is activated.

      SW_BSMG2False

      If used, the object won't move until this switch gets activated.

      SW_AWAKEBothFalse

      Enables rendering and resumes updates when this switch is active.

      Setup

      NameGamesRequired?DescriptionValues
      RailBothTrue

      The path that it moves on.

        ClippingGroupBothFalse

        Objects in this group are always clipped together.

          DemoCastBothFalse

          Can take part in a cutscene.

            BaseMtxFollowTargetSMG2False

            Can be followed by another BaseMtxFollower object.