Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Unbaba

A large lava enemy that rises up to attack the player. It cannot be defeated by any means, and it remains at a fixed position. Usually, it creates a red indicator volume that is rendered when it attacks, although this effect is hard to notice.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatSMG2False

Rise Height: How far up it rises. Default is 500.

    Obj_arg1IntegerSMG2False

    Reappear Delay: The time in frames it takes before it returns to its initial position. Default is 20.

      Obj_arg2IntegerSMG2False

      Rise Delay: The time in frames it takes before it starts to rise up. Default is 30.

        Obj_arg3BooleanSMG2False

        Hide Indicator Volume?: If set, the red indicator volume won't be rendered when it attacks.

          Switches

          NameGamesRequired?Description
          SW_ASMG2False

          If used, it will only attack when this switch is activated.

          SW_AWAKESMG2False

          Enables rendering and resumes updates when this switch is active.

          Setup

          NameGamesRequired?DescriptionValues
          ClippingGroupSMG2False

          Objects in this group are always clipped together.