Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Category: Controllers

Internal NameClass NameDescriptionGamesArchiveInfo List
 AstroDomeGalaxySelectorAstroDomeGalaxySelectorLevel Select Controller

A controller for the galaxy select in the Domes.

SMG1MapObjInfo
 AstroOverlookObjAstroOverlookObjShow Comet Observatory Labels Controller

A controller that will show the name labels for the different parts of the Comet Observatory if the player stands inside an AstroOverlookAreaCylinder.

SMG1MapObjInfo
 ClipFieldSwitchClipFieldSwitchMatter Splatter Switch Controller

A controller that toggles switches if the player is inside or outside a ClipArea.

BothMapObjInfo
 CoinLinkGroupCoinLinkGroupCoin 1-Up Bonus Controller

Rewards the player a 1-Up when all grouped Coins have been collected.

SMG2MapObjInfo
 CountFlowerCountFlowerFlower Counter Switch

An object that activates a switch once all of its flowers have appeared.

SMG2MapObjInfo
 CountFlowerPowerStarCountFlowerFlower Counter Power Star Spawner

An object that activates a switch and spawns a Power Star once all of its flowers have appeared.

SMG2MapObjInfo
 ExterminationCheckerKuriboExterminationCheckerPower Star Spawner [Goombas]

A controller that spawns a Power Star if all assigned ChildKuribo objects have been killed.

SMG1MapObjInfo
 ExterminationCheckerWoodBoxExterminationCheckerWoodBoxDestroy Crates Checker

A controller that handles several WoodBox objects to check if all of them are destroyed.

SMG2MapObjInfo
 ExterminationKuriboKeySwitchExterminationCheckerKey Switch Spawner [Goombas]

A controller that spawns a Key Switch if all assigned ChildKuribo objects have been killed.

SMG1MapObjInfo
 ExterminationMerameraExterminationCheckerPower Star Spawner [Li'l Cinders]

A controller that spawns a Power Star if all assigned ChildMeramera objects have been killed.

SMG1MapObjInfo
 ExterminationPowerStarExterminationSwitchDestroy Objects Power Star Spawner

A controller that spawns a Power Star if all objects are destroyed.

SMG2MapObjInfo
 ExterminationSkeletalFishBabyExterminationCheckerPower Star Spawner [Swimming Gringills]

A controller that spawns a Power Star if all assigned ChildSkeletalFishBaby objects have been killed.

SMG1MapObjInfo
 ExterminationSwitchExterminationSwitchDestroy Objects Switch

A controller that activates a switch if all objects are destroyed.

SMG2MapObjInfo
 FallOutFieldDrawFallOutFieldDrawMatter Splatter Graphics Controller

Sets up and controls the visual Matter Splatter effect that causes parts of an object to not appear on the screen.

SMG1MapObjInfo
 FileSelectorFileSelectorFile Select Controller

The title screen and file select controller.

BothMapObjInfo
 GeneralRestartPosGeneralRestartPosStar Ball Respawn Position

Can be used to define a Star Ball's respawn position after collecting a Checkpoint Flag.

SMG2MapObjInfo
 GravityBgmCtrlGravityBgmCtrlGravity Music Controller

A controller used to change the state of the background music depending on the player's gravity direction.

SMG2SoundObjInfo
 GroupSwitchWatcherGroupSwitchWatcherMulti Switch Controller

A controller that activates something if a series of switches are activated.

BothMapObjInfo
 MameMuimuiScorerMameMuimuiScorerSkate Challenge Controller [Freezy Flake]

A controller used to control The Chimp's skating challenge in Freezy Flake Galaxy.

SMG2MapObjInfo
 MameMuimuiScorerLv2MameMuimuiScorerSkate Challenge Controller [Shiverburn]

A controller used to control The Chimp's skating challenge in Shiverburn Galaxy.

SMG2MapObjInfo
 MarioMarioActorSpawn Point

Sets the spawn point for the player at the start of a mission or at Checkpoints in a mission.

BothMapStartInfo
 MarioActorMarioActorMario/Luigi

Creates a clone of the player that can be controlled. May also be used as the actual spawn point. Should not be used in actual levels!

SMG1MapObjInfo
 MarioFaceShipNpcRegisterMarioFaceShipNpcRegisterStarship Mario NPC Register

Sets up a short event cutscene for Starship Mario in which Lubba explains a newly appeared object on the Starship, such as items or NPCs.

SMG2MapObjInfo
 PurpleCoinCompleteWatcherPurpleCoinCompleteWatcherAll Purple Coins Collected Switch

A controller that activates a switch when 100 Purple Coins have been collected.

SMG2MapObjInfo
 PurpleCoinStarterPurpleCoinStarterPurple Coin Appearance Controller

A controller that will hide all Purple Coins and the UI until it gets activated.

SMG1MapObjInfo
 RepeartTimerSwitchRepeatTimerSwitchRepeating Timer Switch

A timer switch that activates and deactivates something periodically.

SMG2MapObjInfo
 ScoreAttackCounterScoreAttackCounterThe Chimp Challenge Score Controller

A controller that sets up the required points and time limit in The Chimp's challenges.

SMG2MapObjInfo
 SoundSyncSwitchSoundSyncSwitchMusic Beat Switch

A controller that activates or deactivates a switch depending on the music's beat. Used in Beat Block Galaxy and Flash Black Galaxy.

SMG2MapObjInfo
 SphereSelectorHandleSphereSelectorHandleSpherical Item Selector

A handler which controls the selection of spherical items, like Dome warps or file select profiles.

SMG1MapObjInfo
 SwitchSynchronizerReverseSwitchSynchronizerReverse Switch Controller

Keeps a switch activated while another switch is not activated. Effectively, this implements NOT gate logic.

BothMapObjInfo
 TimerSwitchTimerSwitchTimer Switch

A switch that appears another switch after the requested number of frames elapsed.

BothMapObjInfo
 TogepinScorerTogepinScorerBowling Challenge Controller

A controller that sets up bowling challenges and controls the scoring.

SMG2MapObjInfo
 TrickRabbitFreeRunCollectTrickRabbitSnowCollectEscaping Star Bunnies Controller

Sets up and controls the mini-game where the player has to catch several escaping Star Bunnies (TrickRabbitFreeRunChild) under a time limit.

SMG1MapObjInfo